In this unit we are required to design a level following the live brief of Unreal Tournament.
https://www.unrealengine.com/blog/the-future-of-unreal-tournament-begins-today
Task 1:
Performing Market Research, researching Unreal Tournament. Producing Mood boards, mind maps, SWOT Analysis for our ideas and finally mood board conclusions and prototype images of the map design, blogging the process.
Task 2:
Present the proposal and map concept to the group in a presentation. This will require presenting research findings to back up the idea. "Dragons Den Forum" of Peer Feed Back, then Blog the outcome and action plan for required changes.
Submit the idea to the Unreal Forums for feedback. Create a project plan using scrum methodology and produce a game design document. Blog results and processes.
Homework plan
This is a 7 week unit.
I have created a timetable with current timetabled units, personal time and potential homework time.
There is approximately 7 hours a week on this unit in college, with a potential 58 hours outside of session. This needs to be split evenly between not only the other college unit (taking it down to around 29) but also between actual production and research, learning and planning.
I hope that I can keep on top of this and have a well managed unit time wise.
No comments:
Post a Comment