Unit 75 - Computer Game Design Techniques

Friday, 12 February 2016

Mood Boards

To help with the design process I have created a few mood boards for my map ideas.

CyberMall mood boards

Malls Mood Board
https://uk.pinterest.com/aconlan0468/unit-75-malls/

Cyberpunk Art Mood Board
https://uk.pinterest.com/aconlan0468/unit-75-cyberpunk-art/

Neon Mood Board
https://uk.pinterest.com/aconlan0468/unit-75-neon-mood-board/


Cave system mood board

https://uk.pinterest.com/aconlan0468/unit-75-caves/
Posted by Unknown at 22:48
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Blog Archive

  • ▼  2016 (33)
    • ►  March (9)
    • ▼  February (24)
      • Map Conception - Prototype development 4
      • Map Conception - Prototype development 3
      • Map Conception - Prototype development 2
      • Map Conception - Prototype development 1
      • Idea - Filters and Key Questions
      • Rule of the Loop
      • Map Design Techniques
      • Demographics
      • CyberMall Map - Mood Board Conclusion
      • SWOT Analysis
      • Mood Boards
      • Problem Statement
      • What is a Game? 10 Questions
      • 4 Basic Elements of a Game
      • Mind Maps
      • Unreal Research - Maps
      • Unreal Research - Experience
      • Unreal Marketplace
      • Unreal Research - Game and Engine History
      • Psychology, Anthropology and Design
      • Five kinds of listening
      • The role of a Game Designer
      • Game Design Process - Stages of Development
      • Unit 75 Brief and Time Management plan
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