The entire job of a Game Designer is to create Experiences.
In this lesson, with a peer group, we were tasked with brainstorming the skills we considered to be important for a Game Designer.
Our list was as follows:
- Management Skills
- Time
- Team
- Rescources
- Knowledge
- Industry
- Market
- Limitations
- Ideas
- Creativity
- Research Skills
- Problem Solving
- Team Work
- Knows own weaknesses
- Presentation Skills
- Originality
- Motivation
- Passion
While these are all important skills, we learned from the discussion that the most important skill is the ability to listen.
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